Deck ideas
If you are still unsure where to begin, a very safe way to start is with the cards you own or the the original Loading Ready Run list. After that here are some ideas I have either built or would love to build.
Vintage/Legacy Cubelet - Cards from the entire collection.
Modern Cubelet - Cards available in Modern
Standard Cubelet - Cards from standard, would rotate with standard rotation
Pauper Cubelet - Commons Only. MTGO Pauper would provide the most familiarity
Pioneer Cubelet - Cards from Return to Ravnica to the present
UnCubelet - Cards from Unglued, Unhinged, and Unstable
Set/Block Constructed Cubelet - Pick your favorite set or block.
Flavor Cubelet - Color balanced and embraces each color and guild to its fullest extent
Wedge/Shard Cubelet - Pick a wedge or shard and only have cards in those colors, including cards that need the wedge/shards mana to cast.
Combo Cubelet - Play as many different combos and see who can combo off for the win
Vintage/Legacy Cubelet - Cards from the entire collection.
Modern Cubelet - Cards available in Modern
Standard Cubelet - Cards from standard, would rotate with standard rotation
Pauper Cubelet - Commons Only. MTGO Pauper would provide the most familiarity
Pioneer Cubelet - Cards from Return to Ravnica to the present
UnCubelet - Cards from Unglued, Unhinged, and Unstable
Set/Block Constructed Cubelet - Pick your favorite set or block.
Flavor Cubelet - Color balanced and embraces each color and guild to its fullest extent
Wedge/Shard Cubelet - Pick a wedge or shard and only have cards in those colors, including cards that need the wedge/shards mana to cast.
Combo Cubelet - Play as many different combos and see who can combo off for the win
Tips for varied gameplay
- When playing in between rounds of a tournament (FNM, GP, Opens, etc.) start at 10 life
- Two-headed giant. Start at 30 life just like regular 2HG rules
- Avoid tutor cards as being able to search the deck gives someone the ability to know what is left to play
- When new players join, never tell them what is in the Cubelet. The suspense to learn all 100 cards is a fun journey
- When building a Cubelet with the Unstable cards, either play with only host/augment or leave them out. A high density of these cards are needed to make them worth it. You could play just hosts like regular cards
- Also, with Unstable, building contraptions can either be a shared contraption experience or individual experience. There are advantages and disadvantages to both